The Writer’s Playground Series – A Day in the Life

Thank you for joining us in The Writer’s Playground series!

Here we run through writing games to spark imagination and sharpen your craft.

Today’s Exercise is

A Day in the Life

  • Objective: To understand a fictional world from multiple, everyday perspectives.
  • How to Play:
    1. The group agrees on a specific, interesting setting (e.g., “a magical university,” “a generation ship traveling between stars,” “a city built on the back of a giant creature”).
    2. Each person secretly chooses a mundane profession or role within that setting (e.g., cook, janitor, librarian, stable hand, junior technician).
    3. Everyone has 15 minutes to write a short journal entry from their character’s point of view, des-cribing a typical problem or observation from their day. For example, the janitor at the magical university might complain about cleaning up ecto-plasm stains.
    4. Reading them aloud provides a textured, ground-level view of the world.
  • Best for: Making a setting feel lived-in and real, character voice.

This list contains high-concept, imaginative locations. The challenge for the writer is to imagine the practical realities of daily life within them. Choose one of these, or imagine your own:

  • A city carved into the heart of a colossal, living tree.
  • A deep-sea research station built around a mysterious, glowing coral reef.
  • A monastery where monks catalog and train mythical creatures.
  • A bustling spaceport at the crossroads of a hundred alien empires.
  • A subterranean city illuminated entirely by phosphor-escent fungi and crystals.
  • A vertical city where the wealthy live in sunlit towers and the poor in the perpetual smog below.
  • A generation ship on a thousand-year journey between stars.
  • A fortified settlement built inside the ruins of a massive sports stadium.
  • A society where dreams can be recorded, bought, and sold.
  • A Victorian London powered by steam-punk automatons.
  • The legendary city of Atlantis, in the final hours before the cataclysm.
  • A nomadic society that lives on massive, constantly moving land-crawlers.
  • A library that contains every book that was ever imagined but never written.
  • A grand hotel whose guests are gods, monsters, and myths on vacation.
  • A city built within the colossal skeletal remains of a fallen god.
  • A terraforming colony on Mars during its first, difficult generation.
  • A floating marketplace that drifts on the clouds between mountaintop kingdoms.
  • An Old West town populated entirely by sentient robots.
  • The last sanctuary of humanity, a single biodome pro-tected from a toxic world.
  • A Silk Road trading post where magic is a common, and often faulty, commodity.
  • A city where gravity is inconsistent, requiring citizens to tether down their belongings.
  • A circus that functions as a sovereign nation, traveling the globe.
  • A university where students major in disciplines like alchemy, time travel, and ghost-hunting.
  • A town where every citizen is legally required to wear a mask.
  • A peaceful, isolated society that lives on the back of a giant, continent-sized turtle.

These are some everyday, essential jobs. The creative magic happens when you place one of these roles within one of the fantastical settings above.

Janitor / Sanitation Worker

Cook / Cafeteria Worker

Librarian / Archivist

Mechanic / Technician

Bureaucrat / Clerk

Mail Carrier / Courier

Bartender / Barista

Teacher (of young children)

Doctor / Medic

Security Guard

Farmer / Hydroponics Specialist

Street Sweeper

Laundry Worker

Plumber / Pipefitter

Electrician / Power Grid Technician

Accountant

Animal Handler / Pet Groomer

Tour Guide

Public Transit Operator

IT Support / Communications Officer

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